NAME
StencilPass - 3D API stencil pass
USAGE
StencilPass = int(dppass)
VALID ENUMERANTS
dppass:
DESCRIPTION
Specify action to take when both the stencil and depth tests pass. See the dppass parameter description on the OpenGL glStencilOp manual page for details. See the D3DRS_STENCILPASS render state description for DirectX 9.
The standard reset callback sets the StencilPass state to int(GL_KEEP).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
ClearStencil, StencilEnable, StencilFail, StencilFunc, StencilFuncSeparate, StencilMask, StencilMaskSeparate, StencilOp, StencilOpSeparate, StencilRef, StencilTestEnable, StencilTestTwoSideEnable, StencilWriteMask, StencilZFail