NAME
Texture2DEnable - 3D API texture2D enable
USAGE
Texture2DEnable[i] = bool(enable)
VALID ENUMERANTS
enable: true, false
DESCRIPTION
Enable/disable OpenGL two-dimensional texturing. See the GL_TEXTURE_2D description on the OpenGL glEnable manual page for details.
The standard reset callback sets the Texture2DEnable[i] state to bool(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
Not applicable.
SEE ALSO
Texture1DEnable, Texture3DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvColor, TextureEnvMode, TextureFactor, TextureMatrix, TextureTransform, TextureTransformFlags