Name

SampleCoverageEnable - 3D API sample coverage enable

Usage

SampleCoverageEnable = bool(enable)

Valid Enumerants

enable: true, false

Description

Enable/disable OpenGL multisample coverage operations. See the GL_SAMPLE_COVERAGE_ARB description on the OpenGL glEnable manual page for details.

The standard reset callback sets the SampleCoverageEnable state to bool(false).

Opengl Functionality Requirements

OpenGL 1.3 or support for extension ARB_multisample.

Direct3D Functionality Requirements

Not applicable.

See Also

SampleAlphaToCoverageEnable, SampleAlphaToOneEnable, MultiSampleAntialias, MultiSampleMask, MultisampleEnable