Name
LightPhi - 3D API light phi
Usage
LightPhi[i] = float(phi)
Valid Enumerants
phi: floating point value
Description
Specify the outer edge of the spotlight's outer cone. See the Phi member of the D3DLIGHT9 argument to IDirect3DDevice9::SetLight method.
The standard reset callback sets the LightPhi[i] state to float(0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
LightAmbient, LightAttenuation0, LightAttenuation1, LightAttenuation2, LightConstantAttenuation, LightDiffuse, LightDirection, LightEnable, LightFalloff, LightLinearAttenuation, LightModelAmbient, LightModelColorControl, LightModelLocalViewerEnable, LightModelTwoSideEnable, LightPosition, LightQuadraticAttenuation, LightRange, LightSpecular, LightSpotCutoff, LightSpotDirection, LightSpotExponent, LightTheta, LightType, LightingEnable