Name
cgSetTextureStateAssignment - sets a state assignment to a texture effect parameter
Synopsis
#include <Cg/cg.h> CGbool cgSetTextureStateAssignment( CGstateassignment sa, CGparameter param );Parameters
- sa
- A state assignment of type CG_TEXTURE.
- param
- An effect parameter of type CG_TEXTURE.
Return Values
Returns CG_TRUE if it succeeds in setting the state assignment.
Returns CG_FALSE otherwise.
Description
cgSetTextureStateAssignment sets the value of a state assignment of texture type to an effect parameter of type CG_TEXTURE.
Examples
CGparameter effectParam = cgCreateEffectParameter(effect, "normalizeCube", CG_SAMPLERCUBE); CGstate state = cgGetNamedSamplerState(context, "Texture"); CGstateassignment sa = cgCreateSamplerStateAssignment(effectParam, state); CGbool ok = cgSetTextureStateAssignment(sa, value);Errors
CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR is generated if sa is not a valid state assignment.
CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR is generated if sa is not a state assignment of texture type.
CG_ARRAY_SIZE_MISMATCH_ERROR is generated if sa is an array and not a scalar.
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.
History
cgSetTextureStateAssignment was introduced in Cg 1.5.
See Also
cgGetTextureStateAssignmentValue, cgSetSamplerStateAssignment, cgSetBoolArrayStateAssignment, cgSetBoolStateAssignment, cgSetFloatArrayStateAssignment, cgSetFloatStateAssignment, cgSetIntArrayStateAssignment, cgSetIntStateAssignment, cgSetProgramStateAssignment, cgSetStringStateAssignment