Name

FogColor - 3D API fog color

Usage

FogColor = float4(r, g, b, a)

Valid Enumerants

r, g, b, a: floating point values

Description

Specify the fog color. See the GL_FOG_COLOR description on the OpenGL glFog manual page for details. See the D3DRS_FOGCOLOR render state description for DirectX 9.

The standard reset callback sets the FogColor state to float4(0, 0, 0, 0).

Opengl Functionality Requirements

OpenGL 1.0

Direct3D Functionality Requirements

DirectX 9

See Also

FogCoordSrc, FogDensity, FogDistanceMode, FogEnable, FogEnd, FogMode, FogStart, FogTableMode, FogVertexMode, RangeFogEnable