Name
DepthMask - 3D API depth mask
Usage
DepthMask = bool(enable)
Valid Enumerants
enable: true, false
Description
Specify whether the depth buffer is enabled for writing. See the OpenGL glDepthMask manual page for details. See the D3DRS_ZWRITEENABLE render state description for DirectX 9.
The standard reset callback sets the DepthMask state to bool(true).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also