Name

MaxMipLeveli - 3D API max mip level

Usage

MaxMipLevel[i] = int(max)

Valid Enumerants

max: integer value

Description

Set the Direct3D maximum mipmap lod index for texture unit i, where i is in the range 0-15. See sampler state MaxMipLevel for details.

The standard reset callback sets the MaxMipLevel[i] state to int(0).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

MaxMipLevel, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MagFilter, MinFilter, MipFilter, MipMapLodBias