Name
Wrap2 - 3D API wrap2
Usage
Wrap2 = int(flags)
Valid Enumerants
flags: integer value
Any combination of D3DWRAPCOORD_0, D3DWRAPCOORD_1, D3DWRAPCOORD_2, and D3DWRAPCOORD_3. Setting flags to 0 disables texture wrapping in all directions.
Description
Set the Direct3D texture wrapping state for texture coordinate 2. See the D3DRS_WRAP2 render state description for DirectX 9.
The standard reset callback sets the Wrap2 state to int(0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
Wrap0, Wrap1, Wrap3, Wrap4, Wrap5, Wrap6, Wrap7, Wrap8, Wrap9, Wrap10, Wrap11, Wrap12, Wrap13, Wrap14, Wrap15