Name

VertexBlend - 3D API vertex blend

Usage

VertexBlend = int(num)

Valid Enumerants

num: integer value

Description

Specify the number of matrices to use to perform geometry blending. See the D3DRS_VERTEXBLEND render state description for DirectX 9.

The standard reset callback sets the VertexBlend state to int(Disable).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, IndexedVertexBlendEnable, SrcBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable