Name

IndexedVertexBlendEnable - 3D API indexed vertex blend enable

Usage

IndexedVertexBlendEnable = bool(enable)

Valid Enumerants

enable: true, false

Description

Enable/disable Direct3D indexed vertex blending. See the D3DRS_INDEXEDVERTEXBLENDENABLE render state description for DirectX 9.

The standard reset callback sets the IndexedVertexBlendEnable state to bool(false).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable