Name

ColorWriteEnable2 - 3D API color write enable2

Usage

ColorWriteEnable2 = bool4(r, g, b, a)

Valid Enumerants

r, g, b, a: true, false

Description

Enable/disable writing of frame buffer color components. See the D3DRS_COLORWRITEENABLE2 render state description for DirectX 9.

The standard reset callback sets the ColorWriteEnable2 state to bool4(true, true, true, true).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

ColorWriteEnable, ColorWriteEnable1, ColorWriteEnable3, BlendColor, ClearColor, ColorArg0, ColorArg1, ColorArg2, ColorLogicOpEnable, ColorMask, ColorMaterial, ColorMatrix, ColorOp, ColorTransform, ColorVertex