Name

Texture3DEnable - 3D API texture3D enable

Usage

Texture3DEnable[i] = bool(enable)

Valid Enumerants

enable: true, false

Description

Enable/disable OpenGL three-dimensional texturing. See the GL_TEXTURE_3D description on the OpenGL glEnable manual page for details.

The standard reset callback sets the Texture3DEnable[i] state to bool(false).

Opengl Functionality Requirements

OpenGL 1.0

Direct3D Functionality Requirements

Not applicable.

See Also

Texture1DEnable, Texture2DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvColor, TextureEnvMode, TextureFactor, TextureMatrix, TextureTransform, TextureTransformFlags, Texture, MagFilter, MaxMipLevel, MinFilter, MipFilter, MipMapLodBias