Name

SpecularEnable - 3D API specular enable

Usage

SpecularEnable = bool(enable)

Valid Enumerants

enable: true, false

Description

Enable/disable Direct3D specular highlighting. See the D3DRS_SPECULARENABLE render state description for DirectX 9.

The standard reset callback sets the SpecularEnable state to bool(false).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

LightModelColorControl