Name

Clipping - 3D API clipping

Usage

Clipping = bool(enable)

Valid Enumerants

enable: true, false

Description

Enable/disable Direct3D primitive clipping. See the D3DRS_CLIPPING render state description for DirectX 9.

The standard reset callback sets the Clipping state to bool(false).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

ClipPlane, ClipPlaneEnable