Name
cgD3D10IsProfileSupported - determine if a profile is supported by cgD3D10
Synopsis
#include <Cg/cgD3D10.h> CGbool cgD3D10IsProfileSupported( CGprofile profile );Parameters
- profile
- The profile which will be checked for support.
Return Values
Returns CG_TRUE if profile is supported by the cgD3D10 library.
Returns CG_FALSE otherwise.
However if cgD3D10SetDevice has not been called to register a ID3D10Device device yet, this routine returns CG_TRUE for all valid D3D10 profiles.
Description
cgD3D10IsProfileSupported returns CG_TRUE if the profile indicated by profile is supported by the cgD3D10 library.
Examples
// assuming the program requires Shader Model 3.0 ... if ((!cgD3D10IsProfileSupported(CG_PROFILE_VS_3_0)) || (!cgD3D10IsProfileSupported(CG_PROFILE_PS_3_0))) { fprintf(stderr, "Sorry, required profiles not supported on this system.\n"); exit(1); }Errors
None.
History
cgD3D10IsProfileSupported was introduced in Cg 2.1.
See Also