Name

FogCoordSrc - 3D API fog coord src

Usage

FogCoordSrc = int(src)

Valid Enumerants

GL src: FragmentDepth, FogCoord D3D9 src: None, Exp, Exp2, Linear

Description

Specify whether to use fragment depth or a per-vertex fog coordinate in fog computations. See the GL_FOG_COORDINATE_SOURCE_EXT description in the OpenGL EXT_fog_coord specification for details. See the D3DRS_FOGVERTEXMODE render state description for DirectX 9.

The standard reset callback sets the FogCoordSrc state to int(FragmentDepth).

Opengl Functionality Requirements

OpenGL 1.4 or support for extension EXT_fog_coord.

Direct3D Functionality Requirements

DirectX 9

See Also

FogColor, FogDensity, FogDistanceMode, FogEnable, FogEnd, FogMode, FogStart, FogTableMode, FogVertexMode, RangeFogEnable