Name
AmbientMaterialSource - 3D API ambient material source
Usage
AmbientMaterialSource = int(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable front and back ambient color material. See the GL_AMBIENT description on the OpenGL glColorMaterial manual page for details. See the D3DRS_AMBIENTMATERIALSOURCE render state description for DirectX 9.
The standard reset callback sets the AmbientMaterialSource state to int(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
ColorMaterial, DiffuseMaterialSource, EmissiveMaterialSource, MaterialAmbient, MaterialDiffuse, MaterialEmission, MaterialEmissive, MaterialPower, MaterialShininess, MaterialSpecular, SpecularMaterialSource