Name
LightType - 3D API light type
Usage
LightType[i] = int(type)
Valid Enumerants
type: integer value
Description
Specify the type of light source. See the Type member of the D3DLIGHT9 argument to IDirect3DDevice9::SetLight method.
The standard reset callback sets the LightType[i] state to int(Point).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
LightAmbient, LightAttenuation0, LightAttenuation1, LightAttenuation2, LightConstantAttenuation, LightDiffuse, LightDirection, LightEnable, LightFalloff, LightLinearAttenuation, LightModelAmbient, LightModelColorControl, LightModelLocalViewerEnable, LightModelTwoSideEnable, LightPhi, LightPosition, LightQuadraticAttenuation, LightRange, LightSpecular, LightSpotCutoff, LightSpotDirection, LightSpotExponent, LightTheta, LightingEnable