Name

ClearDepth - 3D API clear depth

Usage

ClearDepth = float(z)

Valid Enumerants

z: floating point value

Description

Specify the value used by to clear the depth buffer. See the OpenGL glClearDepth manual page for details. See the D3DCLEAR_ZBUFFER flag description for the IDirect3DDevice9::Clear method.

The standard reset callback sets the ClearDepth state to float(1).

Opengl Functionality Requirements

OpenGL 1.0

Direct3D Functionality Requirements

DirectX 9

See Also

ClearColor, ClearStencil