Name

cgGLSetParameterArray - set the values of an array parameter

Synopsis

#include <Cg/cgGL.h>

/* TYPE is float or double */

void cgGLSetParameterArray{1234}{fd}( CGparameter param,
                                      long offset,
                                      long nelements,
                                      const TYPE * v );

Parameters

param
The array parameter that will be set.
offset
An offset into the array parameter at which to start setting elements. A value of 0 will begin at the first element of the array.
nelements
The number of elements to set. A value of 0 will default to the total number of elements in the array minus the value of offset.
v
The array of values used to set the parameter. This must be a contiguous set of values that total nelements times the vector size indicated by the number in the function name.

Return Values

None.

Description

The cgGLSetParameterArray functions set the value of a scalar or vector array parameter.

Either 1, 2, 3, or 4 values per array element will be set, depending on which function is used.

There are versions of the function that take either float or double values signified by f or d in the function name.

Examples

to-be-written

Errors

CG_INVALID_PROFILE_ERROR is generated if param's profile is not a supported OpenGL profile.

CG_ARRAY_PARAM_ERROR is generated if param is not an array parameter.

CG_OUT_OF_ARRAY_BOUNDS_ERROR is generated if offset or nelements is outside the bounds of param.

CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.

CG_INVALID_PARAMETER_ERROR is generated if the parameter fails to set for any other reason.

History

The cgGLSetParameterArray functions were introduced in Cg 1.1.

See Also

cgGLSetParameter, cgGLGetParameterArray