Name

SampleAlphaToCoverageEnable - 3D API sample alpha to coverage enable

Usage

SampleAlphaToCoverageEnable = bool(enable)

Valid Enumerants

enable: true, false

Description

Enable/disable OpenGL alpha coverage sampling. See the GL_SAMPLE_ALPHA_TO_COVERAGE_ARB description on the OpenGL glEnable manual page for details.

The standard reset callback sets the SampleAlphaToCoverageEnable state to bool(false).

Opengl Functionality Requirements

OpenGL 1.3 or support for extension ARB_multisample.

Direct3D Functionality Requirements

Not applicable.

See Also

SampleAlphaToOneEnable, SampleCoverageEnable, MultiSampleAntialias, MultiSampleMask, MultisampleEnable