Name

FragmentEnvParameter - 3D API fragment env parameter

Usage

FragmentEnvParameter[i] = float4(x, y, z, w)

Valid Enumerants

x, y, z, w: floating point values

Description

Set fragment program environment parameter. See the OpenGL glProgramEnvParameter4fvARB manual page for details.

The standard reset callback sets the FragmentEnvParameter[i] state to float4(0, 0, 0, 0).

Opengl Functionality Requirements

OpenGL 1.0

Direct3D Functionality Requirements

Not applicable.

See Also

FragmentLocalParameter, VertexEnvParameter, VertexLocalParameter, PixelShaderConstant, PixelShaderConstant1, PixelShaderConstant2, PixelShaderConstant3, PixelShaderConstant4, PixelShaderConstantB, PixelShaderConstantF, PixelShaderConstantI, VertexShaderConstant, VertexShaderConstant1, VertexShaderConstant2, VertexShaderConstant3, VertexShaderConstantB, VertexShaderConstantF, VertexShaderConstantI, vertexShaderConstant4