Name
ZWriteEnable - 3D API Z write enable
Usage
ZWriteEnable = bool(enable)
Valid Enumerants
enable: true, false
Description
Specify whether the depth buffer is enabled for writing. See the OpenGL glDepthMask manual page for details. See the D3DRS_ZWRITEENABLE render state description for DirectX 9.
The standard reset callback sets the ZWriteEnable state to bool(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
ClearDepth, DepthBias, DepthBounds, DepthBoundsEnable, DepthClampEnable, DepthTestEnable, DepthFunc, DepthMask, DepthRange, DepthTestEnable, SlopScaleDepthBias, ZEnable, ZFunc