Name
ZEnable - 3D API Z enable
Usage
ZEnable = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable depth testing. See the GL_DEPTH_TEST description on the OpenGL glEnable manual page for details. See the D3DRS_ZENABLE render state description for DirectX 9.
The standard reset callback sets the ZEnable state to bool(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
ClearDepth, DepthBias, DepthBounds, DepthBoundsEnable, DepthClampEnable, DepthFunc, DepthMask, DepthRange, DepthTestEnable, SlopScaleDepthBias, ZFunc, ZWriteEnable