Name

cgD3D9IsProfileSupported - determine if a profile is supported by cgD3D9

Synopsis

#include <Cg/cgD3D9.h>

CGbool cgD3D9IsProfileSupported( CGprofile profile );

Parameters

profile
The profile which will be checked for support.

Return Values

Returns CG_TRUE if profile is supported by the cgD3D9 library.

Returns CG_FALSE otherwise.

However if cgD3D9SetDevice has not been called to register a IDirect3DDevice9 device yet, this routine returns CG_TRUE for all valid D3D9 profiles.

Description

cgD3D9IsProfileSupported returns CG_TRUE if the profile indicated by profile is supported by the cgD3D9 library.

Examples

// assuming the program requires Shader Model 3.0 ...

if ((!cgD3D9IsProfileSupported(CG_PROFILE_VS_3_0)) ||
    (!cgD3D9IsProfileSupported(CG_PROFILE_PS_3_0))) {
  fprintf(stderr, "Sorry, required profiles not supported on this system.\n");
  exit(1);
}

Errors

None.

History

cgD3D9IsProfileSupported was introduced in Cg 1.5.

See Also

cgD3D9GetLatestPixelProfile, cgD3D9GetLatestVertexProfile