Name

SRGBTexture - 3D API gamma correction value

Usage

SRGBTexture = float(tex)

Valid Enumerants

tex: floating point value

Description

Specify whether gamma correction should be used. See the D3DSAMP_SRGBTEXTURE sampler state description for DirectX 9.

The standard reset callback sets the SRGBTexture state to float(0).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also