Name

MaxAnisotropyi - 3D API max anisotropy

Usage

MaxAnisotropy[i] = int(max)

Valid Enumerants

max: integer value

Description

Set the Direct3D maximum anisotropy value for texture unit i, where i is in the range 0-15. See sampler state MaxAnisotropy for details.

The standard reset callback sets the MaxAnisotropy[i] state to int(1).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

MaxAnisotropy