Name

PixelShaderConstantB - 3D API pixel shader constantB

Usage

PixelShaderConstantB[i] = bool4(b1, b2, b3, b4)

Valid Enumerants

bi: true, false

Description

Set a Direct3D pixel shader constant. See the IDirect3DDevice9::SetPixelShaderConstantB method for details.

The standard reset callback does nothing.

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

PixelShaderConstant, PixelShaderConstant1, PixelShaderConstant2, PixelShaderConstant3, PixelShaderConstant4, PixelShaderConstantF, PixelShaderConstantI, VertexShaderConstant, VertexShaderConstant1, VertexShaderConstant2, VertexShaderConstant3, VertexShaderConstantB, VertexShaderConstantF, VertexShaderConstantI, vertexShaderConstant4, FragmentEnvParameter, FragmentLocalParameter, VertexEnvParameter, VertexLocalParameter