Name
Wrap9 - 3D API wrap9
Usage
Wrap9 = int(flags)
Valid Enumerants
flags: integer value
Any combination of D3DWRAPCOORD_0, D3DWRAPCOORD_1, D3DWRAPCOORD_2, and D3DWRAPCOORD_3. Setting flags to 0 disables texture wrapping in all directions.
Description
Set the Direct3D texture wrapping state for texture coordinate 9. See the D3DRS_WRAP9 render state description for DirectX 9.
The standard reset callback sets the Wrap9 state to int(0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
Wrap0, Wrap1, Wrap2, Wrap3, Wrap4, Wrap5, Wrap6, Wrap7, Wrap8, Wrap10, Wrap11, Wrap12, Wrap13, Wrap14, Wrap15