Name

cgGLSetMatrixParameterArray - set the value of an array matrix parameter

Synopsis

#include <Cg/cgGL.h>

/* TYPE is float or double */

void cgGLSetMatrixParameterArray{fd}{rc}( CGparameter param,
                                          long offset,
                                          long nelements,
                                          const TYPE * v );

Parameters

param
The matrix array parameter that will be set.
offset
An offset into the array parameter at which to start setting elements. A value of 0 will begin at the first element of the array.
nelements
The number of elements to set. A value of 0 will default to the total number of elements in the array minus the value of offset.
v
The array of values to which to set the parameter. This must be a contiguous set of values with size nelements times the number of elements in the matrix.

Return Values

None.

Description

The cgGLSetMatrixParameterArray functions set the value of a scalar or vector array parameter.

There are versions of the function that take either float or double values signified by f or d in the function name.

There are versions of the function that assume the array of values are laid out in either row or column order signified by r or c in the function name respectively.

Examples

to-be-written

Errors

CG_INVALID_PROFILE_ERROR is generated if param's profile is not a supported OpenGL profile.

CG_ARRAY_PARAM_ERROR is generated if param is not an array parameter.

CG_NOT_MATRIX_PARAM_ERROR is generated if the elements of param are not matrix parameters.

CG_OUT_OF_ARRAY_BOUNDS_ERROR is generated if offset or nelements is outside the bounds of param.

CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.

CG_INVALID_PARAMETER_ERROR is generated if the parameter fails to set for any other reason.

History

The cgGLSetMatrixParameterArray functions were introduced in Cg 1.1.

See Also

cgGLSetMatrixParameter, cgGLGetMatrixParameterArray