Name
glsl - OpenGL Shading Language profiles
Synopsis
glslDescription
glsl corresponds not to a single profile but to a family of profiles that include glslv, glslg and glslf. For more details refer to each profile documentation.
Opengl Specifications
http://www.opengl.org/documentation/specs/Glsl Specifications
http://www.opengl.org/documentation/glsl/http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.10.59.pdfhttp://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdfGlsl Versions
Available GLSL versions:
- CG_GL_GLSL_DEFAULT
- The default GLSL version, corresponding to GLSL used for Cg 3.0 and before.
- CG_GL_GLSL_100
- GLSL v1.00 corresponding to ARB_shader_objects extension to OpenGL 1.0. Deprecated by core/forward-compatible OpenGL 3.0, supported by ARB_compatibility
- CG_GL_GLSL_110
- As specified in The OpenGL Shading Language, Language Version 1.10. Supported by OpenGL 2.0 onwards. Deprecated by core/forward-compatible OpenGL 3.0, supported by ARB_compatibility
- CG_GL_GLSL_120
- As specified in The OpenGL Shading Language, Language Version 1.20. Supported by OpenGL 2.1 onwards. Deprecated by core/forward-compatible OpenGL 3.0, supported by ARB_compatibility
Standard Library Issues
Cg standard library routines are available.
See Also