Name

ColorTransform - 3D API color transform

Usage

ColorTransform[i] = float4x4(f1, f2, f3, f4, ... , f13, f14, f15, f16)

Valid Enumerants

fi: floating point values

Description

Set the values of the color matrix. See the GL_COLOR description on the OpenGL glMatrixMode manual page for details.

The standard reset callback sets the ColorTransform[i] state to the identity matrix.

Opengl Functionality Requirements

Support for extension ARB_imaging.

Direct3D Functionality Requirements

Not applicable.

See Also

ColorMatrix