Name

BorderColori - 3D API texture border color

Usage

BorderColor[i] = float4(r, g, b, a)

Valid Enumerants

r, g, b, a: floating point values

Description

Set the Direct3D sampler border color for texture unit i, where i is in the range 0-15. See sampler state BorderColor for details.

The standard reset callback sets the BorderColor[i] state to float4(0, 0, 0, 0).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

BorderColor