Name
VertexShaderConstantB - 3D API vertex shader constantB
Usage
VertexShaderConstantB[i] = bool4(b1, b2, b3, b4)
Valid Enumerants
bi: true, false
Description
Set a Direct3D vertex shader constant. See the IDirect3DDevice9::SetVertexShaderConstantB method for details.
The standard reset callback does nothing.
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
PixelShaderConstant, PixelShaderConstant1, PixelShaderConstant2, PixelShaderConstant3, PixelShaderConstant4, PixelShaderConstantB, PixelShaderConstantF, PixelShaderConstantI, VertexShaderConstant, VertexShaderConstant1, VertexShaderConstant2, VertexShaderConstant3, VertexShaderConstantF, VertexShaderConstantI, vertexShaderConstant4, FragmentEnvParameter, FragmentLocalParameter, VertexEnvParameter, VertexLocalParameter