Name

ZEnable - 3D API Z enable

Usage

ZEnable = bool(enable)

Valid Enumerants

enable: true, false

Description

Enable/disable depth testing. See the GL_DEPTH_TEST description on the OpenGL glEnable manual page for details. See the D3DRS_ZENABLE render state description for DirectX 9.

The standard reset callback sets the ZEnable state to bool(false).

Opengl Functionality Requirements

OpenGL 1.0

Direct3D Functionality Requirements

DirectX 9

See Also

ClearDepth, DepthBias, DepthBounds, DepthBoundsEnable, DepthClampEnable, DepthFunc, DepthMask, DepthRange, DepthTestEnable, SlopScaleDepthBias, ZFunc, ZWriteEnable