Name

BumpEnvMat01 - 3D API bump environment mat01

Usage

BumpEnvMat01 = float(c01)

Valid Enumerants

c01: floating point value

Description

Specify that this texture-stage state is a floating-point value for the [0][1] coefficient in a bump-mapping matrix. See the D3DTSS_BUMPENVMAT01 texture stage state description for DirectX 9.

The standard reset callback sets the BumpEnvMat01 state to float(0).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

BumpEnvMat00, BumpEnvMat10, BumpEnvMat11, BumpEnvLOffset, BumpEnvLScale