Name

TextureFactor - 3D API texture factor

Usage

TextureFactor = int(color)

Valid Enumerants

color: integer value

Description

Specify the color used for multiple-texture blending. See the D3DRS_TEXTUREFACTOR render state description for DirectX 9.

The standard reset callback sets the TextureFactor state to int(0).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

Texture1DEnable, Texture2DEnable, Texture3DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvColor, TextureEnvMode, TextureMatrix, TextureTransform, TextureTransformFlags, Texture, MagFilter, MaxMipLevel, MinFilter, MipFilter, MipMapLodBias