Name

VertexLocalParameter - 3D API vertex local parameter

Usage

VertexLocalParameter[i] = float4(x, y, z, w)

Valid Enumerants

x, y, z, w: floating point values

Description

Set vertex program local parameter. See the OpenGL glProgramLocalParameter4fvARB manual page for details.

The standard reset callback sets the VertexLocalParameter[i] state to float4(0, 0, 0, 0).

Opengl Functionality Requirements

OpenGL 1.0

Direct3D Functionality Requirements

Not applicable.

See Also

FragmentEnvParameter, FragmentLocalParameter, VertexEnvParameter, PixelShaderConstant, PixelShaderConstant1, PixelShaderConstant2, PixelShaderConstant3, PixelShaderConstant4, PixelShaderConstantB, PixelShaderConstantF, PixelShaderConstantI, VertexShaderConstant, VertexShaderConstant1, VertexShaderConstant2, VertexShaderConstant3, VertexShaderConstantB, VertexShaderConstantF, VertexShaderConstantI, vertexShaderConstant4