Name
MagFilter - 3D API mag filter
Usage
MagFilter = int(type)
Valid Enumerants
type: Point, Nearest, Linear
Description
Set the sampler magnification filter type. See the GL_TEXTURE_MAG_FILTER description on the OpenGL glTexParameter manual page for details. See the D3DSAMP_MAGFILTER sampler state description for DirectX 9.
The standard reset callback sets the MagFilter state to int(Point).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
MagFilteri, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MaxMipLevel, MinFilter, MipFilter, MipMapLodBias