Name
MaxMipLevel - 3D API max mip level
Usage
MaxMipLevel = int(d3d_max)
MaxMipLevel = float(gl_max)
Valid Enumerants
max: integer value
Description
Set the Direct3D maximum mipmap lod index. See the D3DSAMP_MAXMIPLEVEL sampler state description for DirectX 9. See the GL_TEXTURE_MAX_LOD description on the OpenGL glTexParameter manual page for details.
The standard reset callback sets the MaxMipLevel state to int(0) for DirectX 9 and float(1000) for OpenGL.
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
MaxMipLeveli, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MagFilter, MinFilter, MipFilter, MipMapLodBias