Name

TextureTransformFlags - 3D API texture transform flags

Usage

TextureTransformFlags = int(flags)

Valid Enumerants

flags: Disable, Count1, Count2, Count3, Count4, Projected

Description

Specify how texture coordinates are transformed for this texture stage. See the D3DTSS_TEXTURETRANSFORMFLAGS texture stage state description for DirectX 9.

The standard reset callback sets the TextureTransformFlags state to int(Disable).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

Texture1DEnable, Texture2DEnable, Texture3DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvColor, TextureEnvMode, TextureFactor, TextureMatrix, TextureTransform