Name

VertexShaderConstantI - 3D API vertex shader constantI

Usage

VertexShaderConstantI[i] = int4(i1, i2, i3, i4)

Valid Enumerants

ii: integer values

Description

Set a Direct3D vertex shader constant. See the IDirect3DDevice9::SetVertexShaderConstantI method for details.

The standard reset callback does nothing.

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

PixelShaderConstant, PixelShaderConstant1, PixelShaderConstant2, PixelShaderConstant3, PixelShaderConstant4, PixelShaderConstantB, PixelShaderConstantF, PixelShaderConstantI, VertexShaderConstant, VertexShaderConstant1, VertexShaderConstant2, VertexShaderConstant3, VertexShaderConstantB, VertexShaderConstantF, vertexShaderConstant4, FragmentEnvParameter, FragmentLocalParameter, VertexEnvParameter, VertexLocalParameter