Name
IndexedVertexBlendEnable - 3D API indexed vertex blend enable
Usage
IndexedVertexBlendEnable = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable Direct3D indexed vertex blending. See the D3DRS_INDEXEDVERTEXBLENDENABLE render state description for DirectX 9.
The standard reset callback sets the IndexedVertexBlendEnable state to bool(false).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable