Name

LocalViewer - 3D API local viewer

Usage

LocalViewer = bool(enable)

Valid Enumerants

enable: true, false

Description

Enable/disable computation of specular reflections using the local viewer model. See the GL_LIGHT_MODEL_LOCAL_VIEWER description on the OpenGL glLightModel manual page for details. See the D3DRS_LOCALVIEWER render state description for DirectX 9.

The standard reset callback sets the LocalViewer state to bool(false).

Opengl Functionality Requirements

OpenGL 1.0

Direct3D Functionality Requirements

DirectX 9

See Also

LightModelLocalViewerEnable