Name

DepthMask - 3D API depth mask

Usage

DepthMask = bool(enable)

Valid Enumerants

enable: true, false

Description

Specify whether the depth buffer is enabled for writing. See the OpenGL glDepthMask manual page for details. See the D3DRS_ZWRITEENABLE render state description for DirectX 9.

The standard reset callback sets the DepthMask state to bool(true).

Opengl Functionality Requirements

OpenGL 1.0

Direct3D Functionality Requirements

DirectX 9

See Also

ColorMask, StencilMask