Name

BlendColor - 3D API blend color

Usage

BlendColor = float4(r, g, b, a)

Valid Enumerants

r, g, b, a: floating point values

Description

Set the blend color. See the OpenGL glBlendColor manual page for details. See the D3DRS_BLENDFACTOR render state description for DirectX 9.

The standard reset callback sets the BlendColor state to float4(0, 0, 0, 0).

Opengl Functionality Requirements

OpenGL 1.0

Direct3D Functionality Requirements

DirectX 9

See Also

AlphaBlendEnable, BlendEnable, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, IndexedVertexBlendEnable, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable