Name

BumpEnvMat00 - 3D API bump environment mat00

Usage

BumpEnvMat00 = float(c00)

Valid Enumerants

c00: floating point value

Description

Specify that this texture-stage state is a floating-point value for the [0][0] coefficient in a bump-mapping matrix. See the D3DTSS_BUMPENVMAT00 texture stage state description for DirectX 9.

The standard reset callback sets the BumpEnvMat00 state to float(0).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

BumpEnvMat01, BumpEnvMat10, BumpEnvMat11, BumpEnvLOffset, BumpEnvLScale