Name
BumpEnvMat00 - 3D API bump environment mat00
Usage
BumpEnvMat00 = float(c00)
Valid Enumerants
c00: floating point value
Description
Specify that this texture-stage state is a floating-point value for the [0][0] coefficient in a bump-mapping matrix. See the D3DTSS_BUMPENVMAT00 texture stage state description for DirectX 9.
The standard reset callback sets the BumpEnvMat00 state to float(0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
BumpEnvMat01, BumpEnvMat10, BumpEnvMat11, BumpEnvLOffset, BumpEnvLScale