Name
BlendEquation - 3D API blend equation
Usage
BlendEquation = int(mode)
Valid Enumerants
mode: FuncAdd, FuncSubtract, FuncReverseSubtract, Add, Subtract, ReverseSubtract, Min, Max, LogicOp
Description
Specify the RGB and alpha blend equation together. See the OpenGL glBlendEquation manual page for details. See the D3DRS_BLENDOP render state description for DirectX 9.
The standard reset callback sets the BlendEquation state to int(Add).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
AlphaBlendEnable, BlendEnable, BlendColor, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, IndexedVertexBlendEnable, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable