bool ScheduleCall(object obj, string function, int delay, int repeat, ...);
Parameters
obj:
Object in which to call the function. nil for no object context.
function:
Name of the function to call.
delay:
Delay after which the first call is made. If repeat is greather than 1, this is also the delay inbetween subsequent calls.
repeat:
Number of calls. If 0 or not specified, the call is made exactly once.
...:
Additional parameters which are passed to the function called.
Remark
This function is implemented in System.ocg using the effect "IntScheduleCall" in function Call.
Example
ScheduleCall(this, "Explode", 500, 0, 50);
Calls the function "Explode" in this object with a delay of 500 ticks and passes 50 as additional parameter. This will cause the object to explode with a strength of 50 after 500 frames unless the call is cancelled earlier using ClearScheduleCall.