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SDL-devel - Files needed to develop Simple DirectMedia Layer applications
- Description:
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
designed to provide fast access to the graphics frame buffer and audio
device. This package provides the libraries, include files, and other
resources needed for developing SDL applications.
Packages
SDL-devel-1.2.14-7.el6_7.1.i686
[361 KiB] |
Changelog
by Wim Taymans (2015-11-04):
- Rebuild for z-stream
Resolves: #1277636
|
SDL-devel-1.2.14-7.el6_7.1.x86_64
[361 KiB] |
Changelog
by Wim Taymans (2015-11-04):
- Rebuild for z-stream
Resolves: #1277636
|
SDL-devel-1.2.14-6.el6.x86_64
[360 KiB] |
Changelog
by Wim Taymans (2015-05-12):
- Conflict with older libX11 that don't have _XGetRequest
Resolves: #1205603
|
SDL-devel-1.2.14-6.el6.i686
[360 KiB] |
Changelog
by Wim Taymans (2015-05-12):
- Conflict with older libX11 that don't have _XGetRequest
Resolves: #1205603
|
SDL-devel-1.2.14-5.el6.x86_64
[360 KiB] |
Changelog
by Wim Taymans (2015-02-06):
- Rebuild for fastrack
Resolves: #1125304
|
SDL-devel-1.2.14-5.el6.i686
[360 KiB] |
Changelog
by Wim Taymans (2015-02-06):
- Rebuild for fastrack
Resolves: #1125304
|
SDL-devel-1.2.14-3.el6.i686
[360 KiB] |
Changelog
by Petr Pisar (2012-01-10):
- Fix left button press event in windowed mode (sdl894, Resolves: #640682)
- Remove invalid configure arguments (Resolves: #640687)
- Kernel joystick structure has grown in unknown 2.6 Linux version (sdl900,
Resolves: #640694)
- Do not call memcpy() on overlapping areas (sdl1090, Resolves: #678569)
- Don't block SDL_WM_GrabInput() if window is not viewable (sdl1155,
Resolves: #733605)
|
SDL-devel-1.2.14-3.el6.x86_64
[360 KiB] |
Changelog
by Petr Pisar (2012-01-10):
- Fix left button press event in windowed mode (sdl894, Resolves: #640682)
- Remove invalid configure arguments (Resolves: #640687)
- Kernel joystick structure has grown in unknown 2.6 Linux version (sdl900,
Resolves: #640694)
- Do not call memcpy() on overlapping areas (sdl1090, Resolves: #678569)
- Don't block SDL_WM_GrabInput() if window is not viewable (sdl1155,
Resolves: #733605)
|